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ABOUT ME

TECHNICAL SKILLS

GAME ENGINES

Advanced knowledge of Unity Engine
     Desktop, iOS, Android, VR, AR Deployment
      6 Years Worth of Experience

Intermediate knowledge of Unreal Engine

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LANGUAGES

Advanced knowledge of C#

Intermediate knowledge of C++, Python

Experience with Networked Programming Practices

Experience with HLSL, HTML, CSS, JavaScript

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VERSION CONTROL & MANAGEMENT

Perforce, GitHub, Slack, Notion, YouTrack, Mirro, Spreadsheet Wizardry, Asana, Trello, Plastic SCM

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3D DESIGN

Autodesk Maya

     Modelling, UV Mapping, Rigging, and Animating

Substance Suite
      Painter, Designer

Familiar with Houdini, Zbrush

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GRAPHIC DESIGN
Adobe Illustrator, Photoshop, InDesign
      UI Design, Concepting, Illustration

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Rensselaer Polytechnic Institute
        B.S. Game Simulation Arts & Sciences
        B.S. Electronic Arts
        Class of 2022

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I’ve always been captivated with game content creation, and am particuarly in love with the intersection of art and tech. Developing for games is all about manufacturing the perfectly tactile experience, and I find satisfaction in perfecting each aspect until it feels and looks just right.

EDUCATION

© 2022 by Andrew Sirkoch

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