ABOUT ME
TECHNICAL SKILLS
GAME ENGINES
Advanced knowledge of Unity Engine
Desktop, iOS, Android, VR, AR Deployment
6 Years Worth of Experience
Intermediate knowledge of Unreal Engine
LANGUAGES
Advanced knowledge of C#
Intermediate knowledge of C++, Python
Experience with Networked Programming Practices
Experience with HLSL, HTML, CSS, JavaScript
VERSION CONTROL & MANAGEMENT
Perforce, GitHub, Slack, Notion, YouTrack, Mirro, Spreadsheet Wizardry, Asana, Trello, Plastic SCM
3D DESIGN
Autodesk Maya
Modelling, UV Mapping, Rigging, and Animating
Substance Suite
Painter, Designer
Familiar with Houdini, Zbrush
GRAPHIC DESIGN
Adobe Illustrator, Photoshop, InDesign
UI Design, Concepting, Illustration
Rensselaer Polytechnic Institute
B.S. Game Simulation Arts & Sciences
B.S. Electronic Arts
Class of 2022
I’ve always been captivated with game content creation, and am particuarly in love with the intersection of art and tech. Developing for games is all about manufacturing the perfectly tactile experience, and I find satisfaction in perfecting each aspect until it feels and looks just right.